Raising the game: A manifesto to move your business forward
Maybe we just need to treat our business a bit more like a game to get results. Catherine Wilks explains. Before you start to play a game, people want to know what the rules of the game are. This is so everyone knows how to join in, what the aim of the game is, and […]
Sustaining employee engagement through gamification
Video games have changed the way we play; they’re now set to change working life as well. If you don’t already know what a stronghold games have on contemporary culture, it’s time to find out. Here’s one measure: video games are now bigger than Hollywood. In November 2011, ‘Call of Duty: Modern Warfare 3’ grossed $775m […]
Forward thinking organisations are making mobile learning work
The first week of Spring 2012 played host to an elearning event focused on forward thinking organisations who are making mobile learning work for them. Kate Graham of Ascot Communications went along to find out the details. ‘Mobile gamification’. If there is a phrase to sum up the current trends in elearning, then this would […]
How gamification can help engage learners
Using the core concepts of gaming can help build engaging learning experiences. Ben Betts shows the way As many of us are introducing notions of social eLearning into the L&D mix, a key question remains; how can we get our audience to meaningfully participate in these learning activities? After all, there is nothing sadder than […]
The Online Educa interview: Josh Bersin
Ahead of the Online Educa conference next week, TrainingZone interviewed Josh Bersin, one of the keynote speakers at the Berlin-based event, about recent changes in the world of L&D and training. It’s more important than ever to hang onto the talent within your organisation, given the continuing focus on more with less. Do you believe […]
TZ soundbites: An intro to serious games
Why would you use serious games for training? We asked Sarah Kraiem of KTM Advance what it’s all about. bits://v/8hV2tDMZ-kCMmvSXN KTM Advance are experts in the field of bespoke elearning solutions and serious games. For more information click here Why would you use serious games for training? We asked Sarah Kraiem of KTM Advance what […]
The TrainingZone interview: Jamie Thomson
At the DPG conference recently, TrainingZone interviewed Seltra’s Jamie Thomson about serious gaming, virtual worlds and their application in the realm of L&D. bits://v/EnuRRMR0-kCMmvSXN At the DPG conference recently, TrainingZone interviewed Seltra’s Jamie Thomson about serious gaming, virtual worlds and their application in the realm of L&D.bits://v/EnuRRMR0-kCMmvSXN
The rise of the digital natives
David Wortley takes a look at how the immersive technologies of video games, virtual worlds and social networks might impact learning and development over the next decade. I first heard the phrase ‘Where the eyeballs are’ from Ron Edwards of Ambient Performance, a friend and fellow evangelist of the role of immersive technologies in learning […]