Stephen Walker continues with his look at learning delivery and the various technologies in use now and in the future. 
Virtual worlds
Virtual worlds provide an  interesting – and now commercially viable – method of remotely delivering  learning. The virtual world will be novel to some but Generation  Yers will be at home through exposure to advanced virtual world games.

The  user interface can be clunky to those unfamiliar with the technology.  The use of voice over internet allows you to talk to everyone in the  room. But it has the same issues of lack of visual cues that  teleconferences do. Perhaps your in-world figure could raise its hand  when you want to speak? I’m sure the virtual world designers can invent  a visual cue.
In a virtual world you have a  virtual face-to-face meeting and perhaps some of the camaraderie you get  in physical meetings. The usual presentation facilities exist:  whiteboards, PowerPoint, breakout sessions and of course more tools  being added all the time. You could even use webcams to check for  eyelids and send a private message to the person snoring!
You  should be aware of this rapidly evolving technology. It represents the  peak of commercially viable online learning today. All from your desktop  PC too.
 "Many  skills can be delivered online or as needed while others need   face-to-face and experiential learning. The future economics of learning   will drive how the learning is delivered. If something can be taught   virtually, it will be."
"Many  skills can be delivered online or as needed while others need   face-to-face and experiential learning. The future economics of learning   will drive how the learning is delivered. If something can be taught   virtually, it will be."You can see one solution for yourself at http://hostavirtualevent.com/vworld/player. It is ingenious.
Video teleconferencing
By  this I mean a video-enabled meeting room that projects you as if you  were in the room – a series of screens sat around a table. This  technology has been around for some years but the need for special  conference rooms and the expensive high speed data links has left this  solution as the preserve of the wealthy for the time being.
3D projections – the hologram
It  isn’t too difficult to imagine video teleconferencing based around  holographic images. It would answer a number of problems arising from  the hidden body language. You could see who was asleep, who was slouched  in the chair and who was alert. Star Trek Voyager invented the  Emergency Hologram Doctor so I can’t claim credit. 3D projectors are  being designed and mobile phone companies are introducing phones with 2D  projection already.
It is happening now, all that is needed is to improve performance and drive down costs for commercial viability.
The dim future
I present three candidates for Learning Tool of the Year 2035.
- Online learning with supervisory software to check for your puzzlement, understanding, boredom or doziness
- The { Enter topic } Skill Navigator – for example if you want to praise someone you call up an app and it takes you through how to stand, what to say and what to do and so on
- The Holodeck – as portrayed in Star Trek again. A computerised representation of a room with the learner seamlessly integrated: a visually real virtual world allowing complete interactability
Conclusion
The  pressures on time, cost and the environmental impact will increase  every year. It makes sense to reduce the time and cost lost to travel as  much as is possible. I have stressed ‘commercially viable’ several  times in this article. One trend seems unlikely to reverse – travel will  get increasingly expensive and data communications will get cheaper.
Many  skills can be delivered online or as needed while others need  face-to-face and experiential learning. The future economics of learning  will drive how the learning is delivered. If something can be taught  virtually, it will be.
The world needs  learning and new skills to survive and prosper. The economics of  delivering that learning will change at the speed of technology’s  process improvement. Something akin to Moore’s Law (computer power will  double every two years) will appear in the L&D field. More and more  subjects will be delivered remotely online with the learner proceeding  at their own time and pace.
Will we  see a hollowing out of L&D providers (as has happened in UK grocery  retail) into mass low cost providers and high value bespoke gurus? Or is  the message of the economic recession of the Noughties that it has  already happened?
Stephen is a co-founder of Motivation Matters,  set up in 2004 to develop the management of motivation to inspire  greater performance. A published author of articles and Conference  speaker, Stephen delivers workshops on “doing more with less” across the  country. It is all about making people WANT to work, he says. You can  follow Stephen on LinkedIn, Twitter, Facebook, YouTube and blog
Stephen Walker continues with his look at learning delivery and the various technologies in use now and in the future. 
 Virtual worlds
Virtual worlds provide an  interesting - and now commercially viable - method of remotely delivering  learning. The virtual world will be novel to some but Generation  Yers will be at home through exposure to advanced virtual world games.
    
The  user interface can be clunky to those unfamiliar with the technology.  The use of voice over internet allows you to talk to everyone in the  room. But it has the same issues of lack of visual cues that  teleconferences do. Perhaps your in-world figure could raise its hand  when you want to speak? I'm sure the virtual world designers can invent  a visual cue.
    In a virtual world you have a  virtual face-to-face meeting and perhaps some of the camaraderie you get  in physical meetings. The usual presentation facilities exist:  whiteboards, PowerPoint, breakout sessions and of course more tools  being added all the time. You could even use webcams to check for  eyelids and send a private message to the person snoring!
        You  should be aware of this rapidly evolving technology. It represents the  peak of commercially viable online learning today. All from your desktop  PC too.
   "Many  skills can be delivered online or as needed while others need   face-to-face and experiential learning. The future economics of learning   will drive how the learning is delivered. If something can be taught   virtually, it will be."
"Many  skills can be delivered online or as needed while others need   face-to-face and experiential learning. The future economics of learning   will drive how the learning is delivered. If something can be taught   virtually, it will be."You can see one solution for yourself at http://hostavirtualevent.com/vworld/player. It is ingenious.
      Video teleconferencing
By  this I mean a video-enabled meeting room that projects you as if you  were in the room – a series of screens sat around a table. This  technology has been around for some years but the need for special  conference rooms and the expensive high speed data links has left this  solution as the preserve of the wealthy for the time being.
          3D projections – the hologram
It  isn't too difficult to imagine video teleconferencing based around  holographic images. It would answer a number of problems arising from  the hidden body language. You could see who was asleep, who was slouched  in the chair and who was alert. Star Trek Voyager invented the  Emergency Hologram Doctor so I can't claim credit. 3D projectors are  being designed and mobile phone companies are introducing phones with 2D  projection already.
                It is happening now, all that is needed is to improve performance and drive down costs for commercial viability.
      The dim future
I present three candidates for Learning Tool of the Year 2035.
    - Online learning with supervisory software to check for your puzzlement, understanding, boredom or doziness
- The { Enter topic } Skill Navigator – for example if you want to praise someone you call up an app and it takes you through how to stand, what to say and what to do and so on
- The Holodeck – as portrayed in Star Trek again. A computerised representation of a room with the learner seamlessly integrated: a visually real virtual world allowing complete interactability
Conclusion
The  pressures on time, cost and the environmental impact will increase  every year. It makes sense to reduce the time and cost lost to travel as  much as is possible. I have stressed 'commercially viable' several  times in this article. One trend seems unlikely to reverse – travel will  get increasingly expensive and data communications will get cheaper.
    Many  skills can be delivered online or as needed while others need  face-to-face and experiential learning. The future economics of learning  will drive how the learning is delivered. If something can be taught  virtually, it will be.
    The world needs  learning and new skills to survive and prosper. The economics of  delivering that learning will change at the speed of technology's  process improvement. Something akin to Moore's Law (computer power will  double every two years) will appear in the L&D field. More and more  subjects will be delivered remotely online with the learner proceeding  at their own time and pace.
            Will we  see a hollowing out of L&D providers (as has happened in UK grocery  retail) into mass low cost providers and high value bespoke gurus? Or is  the message of the economic recession of the Noughties that it has  already happened?
              Stephen is a co-founder of Motivation Matters,  set up in 2004 to develop the management of motivation to inspire  greater performance. A published author of articles and Conference  speaker, Stephen delivers workshops on “doing more with less” across the  country. It is all about making people WANT to work, he says. You can  follow Stephen on LinkedIn, Twitter, Facebook, YouTube and blog
				 
				 
															


 
								