Winners and Losers

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Children’s party games that rely on luck rather than skill teach problematic lessons about success and motivation. While learning to lose gracefully is important, games that eliminate most participants risk discouraging them from taking risks later in life. Research suggests true motivation comes from effort and mastery, not winning through chance.

Selling eLearning Modules

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Learn about selling eLearning modules created with off-the-shelf authoring tools. Discover copyright considerations and legal aspects you should understand before monetizing your online courses.

Train the trainer

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Discover practical advice for designing effective train the trainer workshops, including exercise ideas for a four-hour course with built-in assessments to ensure participant competency and engagement.

The Department Game

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Customer service breaks down when internal processes and departmental silos take priority over customer outcomes. Learn how to identify and prevent these common organizational issues before they damage customer relationships and staff morale.

Gamification Strategies For Your Next Ecourse

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Gamification strategies boost elearning engagement by incorporating gaming elements like points, badges, leaderboards, and storytelling into course design. Research shows students score higher on tests when taught with gamification, making it an effective approach for modern learners.

An Alien Challenge and Teamwork

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An Alien Challenge is a training activity focused on questioning skills—teaching participants to use open and closed questions effectively to gather and clarify information. The exercise demonstrates how diverse team skills and collaboration drive successful learning design and organizational innovation.

Don’t use PowerPoint: Use Jelly Babies!

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Training sessions don’t need PowerPoint to be effective. Replace passive slides with engaging alternatives like physical props, live demonstrations, and flip charts to grab attention and improve audience retention and understanding.

6 Benefits of Geo-Location Technology in eLearning

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Geo-location technology enables eLearning programs to deliver customized training content based on learner location, supporting global organizations with localized languages, resources, and relevant materials. From gaming experiences to role-specific training, geo-location creates personalized learning that engages employees across multiple international offices.

Reflections on a satire

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Charlie Brooker’s Black Mirror satirizes a gamified future where social rating systems control society. While the Netflix series makes compelling arguments about technology’s darker possibilities, the author argues it oversimplifies how tech will actually evolve, overlooking wearables, healthy competition, and human resilience.

Can Board Games Improve Staff Performance?

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Board games can improve staff performance by making workplace training more engaging and effective. Unlike digital learning, content-rich board games bring teams together for structured group discussions that feel enjoyable rather than formal, helping employees learn more, remember longer, and apply knowledge better while building team relationships.

The Learning Zone and what a horse can teach us…

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Discover the three distinct zones of learning experience—comfort, panic, and the vital learning zone between them—using insights from training a horse from scratch. Learn how trainers can gauge the right level of challenge to keep learners engaged without pushing them into panic, and apply these principles to create effective training experiences.

Augmented Reality Takes Gamification to New Level

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Augmented reality technology is revolutionizing gamification in corporate training. By combining game elements like competition and rewards with immersive VR and AR experiences, companies can create highly engaging training simulations that boost employee participation and learning outcomes.

Why Pokémon Go is the ultimate mobile training

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Pokémon Go demonstrates key principles of effective mobile training, from leveraging real-world environments and augmented reality to enabling practice during brief breaks anywhere, anytime. Like the game, mobile training requires repeated practice to master skills and encourages users to step outside their comfort zones toward expertise.

How well do you know Equal Opportunities Legislation?

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Test your knowledge of UK equal opportunities legislation with this four-question quiz covering genuine occupational qualifications, religious accommodations, recruitment interviews, and disability discrimination in the workplace.

Using techniques from the gaming industry to motivate learners

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Gamification applies motivational gaming techniques to training programmes to boost learner engagement and completion rates. By incorporating progress bars, clear outcomes, rewards, and encouragement, trainers can create more compelling learning experiences that keep learners motivated and reduce training abandonment.

Top eLearning Trends For 2016 You Need To Be Aware Of

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Explore four major eLearning trends shaping 2016: automation streamlining content development, augmented learning personalizing user experiences, big data analyzing learner behavior, and cloud technology enabling scalable access and cost savings.

What do you think about icebreakers and energisers?

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Discover trainer perspectives on icebreakers and energisers through this anonymous six-question survey. Share your insights on how these short exercises are used in training, and access the research results afterward.

A or B?

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A survey of 907 people asked which training room layout they preferred: one with only documents and papers, or one with fidgeting materials and interactive items. Results showed 75% preferred the room with materials, while 14% preferred minimal distractions, and 11% gave conditional answers based on context.

The brain hack boosting apprenticeship learning

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Spaced repetition, a scientifically proven learning technique combined with gamification, is revolutionizing apprenticeship training. This mobile-friendly approach allows learners to absorb information in short daily sessions across all age groups, boosting retention and engagement for modern apprentices.

Witches of Glum? It’s Just Nonsense Isn’t It?

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Witches of Glum is a fairy tale-based training exercise that reveals unconscious bias in a safe, engaging way. By helping participants recognize their own ingrained beliefs about others, it creates awareness that supports meaningful learning on diversity and inclusion in the workplace.

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